ScriptHookV .NET is a library that allows you to write custom mods for Grand Theft Auto V (GTA V) using the .NET Framework, specifically in C# or VB.NET. It acts as a bridge between your scripts and the GTA V game engine, enabling you to interact with game elements such as vehicles, characters, objects, and game logic.


Key Features of ScriptHookV .NET:

  1. .NET Scripting Environment:
    • Allows mods to be written in C# or VB.NET, leveraging the power of the .NET Framework.
    • Enables the use of object-oriented programming for more complex mods.
  2. Game API Access:
    • Provides access to GTA V’s internal functions and objects, such as vehicles, pedestrians, and game events.
    • Supports interaction with world elements like weather, time, physics, and more.
  3. Event System:
    • Hooks into the game loop with events like Tick for frame updates and KeyDown for handling user input.
    • Includes other events like Aborted, which triggers when a script is unloaded.
  4. Ease of Use:
    • Simplifies script creation with built-in methods and structures for interacting with the game world.
    • Provides debugging support and logs script errors to a file (ScriptHookVDotNet.log).
  5. Open Source:
    • Hosted on GitHub, allowing developers to contribute, modify, and learn from the source code.